Intro to the Zombie Survival Game


Eliot - Site Admin Posted: Mon, 07/16/2007 - 09:46


Welcome, all you crazy survivalists. Let's get started. We are creating a setting for the game to take place. If you read the welcome message, assume the problem has spread to a majority of the US and the world at large. This does not mean that other places did not deal with it better or aren't recovered already, but you don't know that. Information is sparse at best.

Given that, give your suggestion for a setting. Of course, this does not mean that we will actually take anyone's suggestions, we just want to see what you all say.

So, it hits the fan, it is officially an epidemic and the military is saying that they are going to initiate a curfew. The power is not yet out, but panic has set in. What would you do?

All that needs to be said is this: FIRE = BAD

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grimreaper013 Posted: Tue, 07/17/2007 - 06:07
grimreaper013's picture

uhhhh... are we supposed to give a suggestion for a setting, or are we supposed to indulge other members with our survival plans?

The one word that describes how i live: B.E.B.Z
(Bullets, Explosions, Babes, Zombies)

Oh, yeah, you heard me! THE MUPPET SHOW SAID SO!!!

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Eliot - Site Admin Posted: Tue, 07/17/2007 - 07:58
Eliot - Site Admin's picture

This is really a bit of both. The idea is that if it has all just gone down, I want to see what people are going to do.

Think of this as making a proposal -- you are going to do something now and you really want to try and convince the people in the game that you have the best idea and everyone should follow you. This will only be up for this week before we just decide where this is set. This has to involve teamwork, so one of you saying: "that's it, I'm heading for my cabin, and I'm not telling anyone where that is, is simply not an option."

All that needs to be said is this: FIRE = BAD

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grimreaper013 Posted: Tue, 07/17/2007 - 21:43
grimreaper013's picture

ahhh... i understand now Sticking out tongue well, if there are anybody in, or near the province of Quebec, than you should find me and my squad in Rigaud, we should meet up in Parc Chartier-de-lotbiniere, then head off. (if you dont know where it is, jsut google map it)

We are a well orginized, and able body of zombie exterminators.

Due to intense planning, a location has been chosen to hold up and create a defendable, fortefied, and hidden building for the preservation of the human race.

Transportation, at best will be restricted to cross country biking so that we can attract less attention to our group from any Z's or any deranged refugee

All raiding plans have been well planned. What i'm saying, is that we have mapped out, and chosen direct routes to and from tool shops, grocery stores, gun stores.

A great deal of thought have gone into hunting, traping, and desposing of the zombie threat.

But of course, we, the squad, are realist's, so we have devised different scenarios to deal with either runners, or shamblers. So, there is no need to worry.

When you choose to intrust your life with Cell Bravo, of ZHN, you will know that you did the right thing

The one word that describes how i live: B.E.B.Z
(Bullets, Explosions, Babes, Zombies)

Oh, yeah, you heard me! THE MUPPET SHOW SAID SO!!!

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NIE Posted: Wed, 07/18/2007 - 18:57
NIE's picture

Well put DO Grim Reaper.

As for the scenario at hand-
The intro is happening in the Twin Cities, MN while I am located at Waverly, IA. While news is sparce and rumors have flooded in about falling cities in the local area in MN, I would gather gear and start building up my house that is located 9 miles north of Waverly. After setting traps and trips, the area will be posted as a red zone and signs will posted around the property to keep those still uninfected out of harms way. From there we will keep watch on the local area of one mile visual (mostly because of flat land) and keep an ear glued to our radio and television.

If the city of Waverly gets hit and falls, Plan A takes effect immediately. The city is to be swept for survivors. Looting is out of the question. Scouting the area for crowds of infected and then returning to a short shelter 15 miles from town is the second step. The third step is to return to home after 4 hours.

Plan B is in effect after sweeping the town for survivors. The objective for plan B is to broadcast location and threat level to everyone in reach of the FM signal (roughly 25+ miles). This will enable more survivors to collect into an area of close proximity to eachother instead of being loners.

Plan C goes into effect after 1 months time. This plan will leave room for little error and has to be pulled off in order to gain access to needed supplies. A sweep of all houses in a 10 mile radius will be swiftly done clearing the area of any threat that shows. From there, the city will be slowly fought back from door to door. A vehicular assault will begin clearing large crowds, while the Responce Team goes door to door making sure that stragglers are not left behind. This plan will take multiple days to pull off.
After the city is cleared, the gear needed and desired for fortification will become some what more efficiant until later down the road were some straggelers from another city or house outside of town wanders back in. By then the city will be easier to clear and less hostile since numbers are low.

Plan D is then effective after supplies are acquired for further fortification. The house is from there turned into a fort and the barn is turned into a safe house. The weapons found in equipment gathering will supply guards and citizens in the small "farm colony". The wild west is posted anew. Laws are created out of moral judgement and held accountable by all.

The rezst will come in due time. I assure you that.

Eliot - Site Admin wrote:
All that needs to be said is this: FIRE = BAD
...FIRE = GOOD...

"The tender fingers of admin are hovering over the ban button; it is our job to keep them there" - Holy Book of Mod

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NIE Posted: Thu, 08/09/2007 - 23:28
NIE's picture

How about this-

THE ZOMBIE SURVIVAL GAME:
Dawn of the Cockatrice

THE RULES

‚úó There are no regulations as to what you can do unless you are unable to do it in real life.
‚úó All PLAYERS are to create a profile, under the profile forum topic, creatively drawn out for the
scenario with a short story.
‚úó Upon death you are not allowed to post within forum topics of active games.
‚óã A player can only re-enter the game if the character is recreated with a new profile waiting a
minimum of 2 rounds.
‚úó Locations of other members will be unknown unless you have made communication with the
person in-game.
‚óã All communications will be done through asking a game moderator permission to use a
phone or other devise unless in the same area as another player.

HOW TO PLAY

This game was created to take a poke at surviving a zombie outbreak while in a city that they are not
particularly familiar with. Some of the players will be dropped in certain locations given the players
character and story. This will create a virtual realistic enterprise of what could happen at any time in the world. The city is predetermined prior to the beginning of each game. Each games length is determined on how many survivors are left. Tactics and quick decisions will either save you or kill you. Either way, we hope that you will learn from this tactical round based game.

Since this game is a forum based game, we require that the use of special coding is used to better
familiarize yourself with the area. The following codes are usable:

‚úó *look [what location/ object] (3 per 1 action point)
‚úó *action [what your character is doing] (1 action point)
‚úó *talk [what your character is saying] (unlimited use per round)
‚úó *assess [gives an assessment of area in sight] (1 action point)

This game is round based, so each person has three (3) actions available per 24 hours.

CHARACTER PROFILE

The character profiles shall include the following information:

‚úó Name: First and Last
‚úó Age
✗ Physical Attributes (IE- Short Brown Hair, Blue Eyes, 6'1” Tall, Approx. 210 Lbs., etc...)
‚úó What clothing you are currently wearing
‚úó What your job is
‚úó Short story on the current events that got you to this city

All of this information will be used as your in-game personality. Role playing will be held accountable
to this profile. If you have any questions while in-game, please refer to the questions forum topic
instead of asking them on the games forum topic. This will help with lowering the clutter on the board.

Notice: Your character has no idea about the oncoming zombie outbreak. It's just like you were living life from day-to-day in the real life and suddenly got caught in a shit storm.

OBJECTIVES

Within this game, there are several objectives to complete.

‚úó Survive as long as possible
‚úó Find needed supplies

Surviving will be easier for some more so than others. It all matters on how much thought you are
putting into your actions. Think before posting, and please remember that this could be you in the
future.

What do you think of the purposed game?

Eliot - Site Admin wrote:
All that needs to be said is this: FIRE = BAD
...FIRE = GOOD...

"The tender fingers of admin are hovering over the ban button; it is our job to keep them there" - Holy Book of Mod

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TheBox Posted: Fri, 08/10/2007 - 00:07
TheBox's picture

wow that was an intense amount of hoo ha....and might i add well thought out especially the (only do what you can do in real life...and the only meet others by asking an admin)
it would definitely require a seperate branch for both scenarios and help/questions so that yahoos don't just post..."ooc WHAT IS AN ACTION POINT!?1!?!?!/!" but definitely a wise way to go

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NIE Posted: Fri, 08/10/2007 - 14:42
NIE's picture

Nice to hear you like it. The only draw back is that we would need someone to be constantly monitoring it unless someone knows how to create MUDs. I would so play zombiemud... But there are none. Sad

Eliot - Site Admin wrote:
All that needs to be said is this: FIRE = BAD
...FIRE = GOOD...

"The tender fingers of admin are hovering over the ban button; it is our job to keep them there" - Holy Book of Mod

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TheBox Posted: Fri, 08/10/2007 - 16:16
TheBox's picture

two things...yes the constant moderation would be needed so no yahoo could just pop on and say..."jumps from a rooftop over a group of zombies shoots them all in the head one shot while in the air and then throws a knife throw a zed head 50 yards away" and what is a bloody MUD?

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mooninight Posted: Fri, 08/10/2007 - 17:48
mooninight's picture

I am going to be moving to port graham in 4 days ,but only for a couple months port graham is a village that has about 25 miles of water between it and homer .The village is only accessible by boat , plane/helicopter or nuclear powered blimp if z-day happens then I'm set only have to worry about is food ,fire wood and medical supplies. Medical supplies because there are many elders there . Firewood because most homes are heated by wood stoves. For food well there is a fish cannery there and fishing boats plus every one there has rifles so that means seals, rabbit, moose, bear, birds and beach grub (clams, muscles, octopus.. what have you) .But after the 2 months im there im going move to homer at which plan is to book it to the Spit grab a boat than go to port graham or cuz stealing a boat is a bit tricky and chance i will get shot doing it ill call one of my 100+ relatives in port graham to come pick me and my mama up cuz she she loves me Smiling

myspace.com/doodoobuttermaker

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NIE Posted: Fri, 08/10/2007 - 18:24
NIE's picture

TheBox wrote:
what is a bloody MUD?

A MUD is an abreviation for "Multiple User Dungeon". This is a full text based game online that you connect to through telnet. The most played MUD that is still alive since 1991 is http://www.zombiemud.org - but this mud is more of a mythical venture towards becoming a certain magical race, picking your abilities, and then training through killing everything on the game. There is no actual zombie survival on the game which is what we are trying to create- A Zombie Survival MORPG.

Eliot - Site Admin wrote:
All that needs to be said is this: FIRE = BAD
...FIRE = GOOD...

"The tender fingers of admin are hovering over the ban button; it is our job to keep them there" - Holy Book of Mod

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