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Turtle-Armor
Zombies are notorious for their persistence, an attitude which, combined with their usual habit of gathering into large groups, can bring down all but the strongest of bastions in time. On the streets, your vulnerability is in its greatest amounts. They are easily attracted to movement, the scent of blood, bright lights, loud noises etc. A light, easy to carry, and resilient armor is required to navigate the streets of any city with any degree of safety. For this purpose, I give you the T-Armor The T-Armor is designed so that when the wearer crouches into the fetal position it creates a protective layer around their body that defends against attack. However, it is not a perfect system and should be combined with calm, quiet breathing, extremely little movement, and a large dose of patience. Components:
Tools:
In addition, the construction of the armor requires an area that is well contained, and not at risk from incursion by zombie or enemy forces. Step 1 – The Shields Step 2 – The Main Spine Cut a strip of this sheet large enough to cover the buttocks of the user in a rectangular shape. Then cut the remainder into a rectangle capable of covering the entire back of the user. Then, take the hinges and attach them roughly 1-1/2 inches away from the edge to both of the rectangles, the second rectangle should be connected on its side to the top of the first rectangle, to create a flap of steel at the base of the second rectangle that can move with the user for mobility. Bend the nails/screws inward and blunt the points as much as possible to prevent injury and ensure effectiveness so that the spine does not disconnect easily. Finally, attach the second rectangle to the jumper and the first rectangle to the buttocks of the trousers as best as possible. Use a combination of nails inserted from the exterior and the interior and bend the nails as with the hinges to create a sturdy, albeit ad hoc, connection between the three articles. If possible, weld the external nails to the rectangles as best as possible to prevent them being ripped out. Final Step – Optional Additions Due to zombie's common ability to sniff out living creatures, aerosols and other unguents should be applied to the spine and shields to confuse scent trails, as with some hunting methods which uses scents to drive off predators. Of particular note is that zombies rarely eat dead material, and thus applying the stomach acids etc. of the deceased to the shields should assist. Beware, however, that it is not unheard of, and may in fact attract zombies to eat the user by mistaking it for a wounded living person. Remaining calm ensures that the heart rate and breathing is slow and steady, meaning that if the zombies hunt by sound or heartrate, they will be less able to detect the user. Walkmans and other portable music devices could be installed into the helmet to play calming music to aid in this method, as being surrounded by those out to kill and devour you is indeed a traumatic experience and many will find it hard to remain calm. It should be noted that the music should not be played loud enough to be heard through the helmet or it will attract zombies, and batteries will be difficult to find in a dystopia. Also, the music should not deafen the user to the exterior world, or it will prevent them from remaining alert to their surroundings and the often silent zombies. Note: This armor is not designed to defend against sustained assault, if the zombies do not lose interest or are unaware of the user, the best option is to attempt escape by any reasonable means. It is designed to deterr attack and protect against some level of threat, not to allow you to walk through an entire horde. |
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Can a sketch or picture of the final product be posted?
Also, I would recommend against listening to music when you are in an environment with the undead, as you will want all of your senses at your disposal. I think a better method of calming would be to engage in meditation. This, of course, is not something that should be attempted for the first time on the field. Instead, individuals who expect to find themselves in such situations should practice meditation (and other calming methods) as they would practice with their firearms.
How about a leather motorcycle jacket? If you ever tried to bite through one you would know only a great white zombie shark could do it.
Keep in mind that when we try to bite something, we have a mental break that prevents us from biting to the point that we hurt ourselves. Somehow, I believe that zombies are not going to have a problem biting through a piece of tanned cow hide.
This is not your ordinary jacket. They are ment to protect you from crashes and serious road rash. They will protect you from getting infected not from pain.
I use to have one. They were meant for you to slide across the road, not to be punctured by foreign objects. It is difficult, but not impossible for a zombie to bite through one.
I got an idea.... Just find a Medieval extremist and have him craft you a full body set of steel plate male... It works wonder's agenst teeth. (not sure about weight though >.>)
As Chilbert stated, zombies do not feel pain. They might not be able to puncture the jacket, but they could break bones.
Chilbert's statement is an assumption.
Chilbert's statement is an assumption.
Hold on a minute:
Yeah, I just reread that and I said nothing about zombies feeling no pain. I made no assumption here. I simply stated that a zombie may not be have a problem hurting you even though you have armor on.
a human bite has a force of roughly 100psi. This is enough to penetrate treated rawhide up to 1 1/4 of an inch thick. the only exception is studded leather, at which point you should look to about 1 inch thick. For the purposes of human defense, a proper jacket would be much like that the roman footsoldier would have used for a breastplate base, and the weight of a jacket suitable to withstand the force of a bite from a human is going to be in the ten pound range when you think about the neck protection needed not to mention a helmet if you are thinking about tanking. Don't forget about the loss of mobility from such a getup, not to mention, they go for the neck like most carnivores, and in life would probably do so as well. so a great jacket won't help if you don't have a turtle neck on, not to mention that the pressure from a bite like that would put you down just from the pressure if they got a solid bite and pinched flesh. The better policy is a neck guard, knee and elbow pads for diving, with jeans and a long sleeve lightweight coat with pockets or webbing for storage. Think military gear. It's designed for wear and tear, diving, exposure to the elements, and functionality on the move. Combat troops have knee inserts for their pants and or knee pads for prone shots, and for use when taking cover. They also lessen the impact from contact with the enemy when infighting and perfoming knee drops, a most effective skull crusher, (be careful, you can hurt your knee easily) The neck protector combined with half or full length hand and arm protection should suffice for the purposes of infighting while not adding so much weight, that you can't function.
In defense of the jacket proposition, you could get away with a riding jacket, provided you were not heavily burdened, it was loose and provided a full range of flexibility, and you were aware enough of your surroundings to be in the middle of pulling out of reach of the zombie or executing a grappling throw while being bitten.