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The Katyusha MK II Projectile Weapon
One of the things us here at the ZPI strive to find/invent/stumble upon is the ideal anti-zombie heavy weapon. Many designs have been suggested, some brilliant, some not so brilliant, and some just bizarre. Most or all of them have common faults- slow reloads that result in breaks in the fighting, an inefficient design that results in wasted munitions, or a reliance on rare or valuable resources. I have cobbled all of these ideas and suggestions together, and, drawing off of historical weapons and plans, I have managed another step towards the ideal weapon- the Katyusha Mark II Projectile Weapon. The original Katyusha, officially designated the Boyevaya Mashina-13 (meaning “Combat Vehicle”, usually shortened to BM-13), was an innovative rocket artillery system utilized first in the late 30’s and then through World War II in massive numbers. It was comprised of a series of rails mounted on a wide-traverse carriage that held anywhere from 18 to over 60 long-distance rockets. They could, if need be, all fired at once, although the reload was typically fairly long. The carriage itself was mounted on tank chassis (that’s the plural form, believe it or not), armoured trucks, or even tractors if they were needed in a pinch. They could pour a tremendous volume of not-so-accurate fire onto trenches and bunkers miles away- the Russkies would get hundreds of them and pummel entire cities into wastelands. Even nowadays, they’re still being used - Hezbollah is currently using modified versions to drop high-yield rocket barrages on Israeli cities. For our purposes, the idea is not a weapon to be used to destroy cities or even people, but a way to deal with large numbers of zombies wherever they might be. While rockets are not going to be practical due to their need for dangerous propellant, the fact that we won't need to launch anything more than a few hundred feet to work effectively and the fact that rockets were meant to destroy massive areas while we only want to deal with a fairly small area. The basic idea of a mounted set of weapons like this is that it can be deployed at a moments notice to a somewhat remote location and deliver a large amount of force to the zombie horde. First, we’re gonna want to build the basic chassis. We will utilize what we have at hand - if there’s a truck we can build this on, we will. If not, we’ll look for a car. If need be, we’ll mount it on a wagon and tow it with horses, as 19th- century artillery units did. We could even mount one of these on a base like a wheelbarrow, but that’s getting a little depraved. Let’s assume we’re building in the back of a pick-up truck, for simplicity’s sake. We want to be able to point the K2 (as I’ll now call it) in any horizontal direction, and be able to point it from at the ground to almost vertically into the sky. The easiest way to do this would be to mount an axle into the bed of the truck, and then attach a wheel to the axle So it can rotate freely in the middle of the truck bed. I’m not getting into heavy technical details, simply because you will never find all these things in one place - you will have to improvise. Me telling you where to weld and what to do is useless if you don’t have the materials to do so. Consider what I say a good suggestion, but feel free to make changes. Congratulations - that was the easy part. Now we need to rig up the weapon system. Adopt these as you wish depending on your parts and mechanical availablility and ability. A good, basic start is a Potato Cannon bank. Depending on how complex you wish to get, you can have from 5 to 20 of these mounted on your K2 mount. The simplest is just a length of hollow piping with a cap on one end- drop down propellant, stick in projectile, light, watch zombie go down. However, a design like this is very slow-loading and difficult to get to work properly. Something that can be loaded, fired and re-loaded very quickly is a potato cannon with expansion chamber (an expansion chamber is a much wider section at the bottom of the cannon, where the propellant gases can expand) hooked up to a compressed air tank. The upsides of this are that the propellant/combustant is free and infinite (air, of course), provided by an air compressor fueled by gasoline, and that there are no explosions involved - more delicate projectiles can be fired. However, this system is fairly complex and prone to breaking down- it would take a complex system of valves and piping to hook it all up properly. The benefits are many-fold, though- since all it takes to fire the projectile (I forgot to mention that golf balls are brilliant for this as basic ammo, assuming you can get pipe just a little wider than the ball) is the flick of a switch, you can fire off all of your ammunition very quickly- and reloading is as simple as dropping the round down the barrel. Assuming you were to fire a projectile once every 2 or 3 seconds, with a reloader you could theoretically never stop firing (given you have enough ammo and fuel for the compressor). Another, simpler way of powering it is with a flammable gas such as propane. You could use the same setup as the compressed air bit, except you would feed it in slowly, and then use an ignitor to light the gases and fire the cannon (say, a long-necked lighter stuck through a hole cut in the expansion chamber). Or you could just spray some WD-40 or hair spray down the barrel instead of the pipe system and fire. A rig like this is easy to use in a pinch (especially the gas-down-the-barrel trick) and visually spectacular (makes big fireballs out of the barrel) and packs quite a punch, but such gases can be difficult to find and could literally blow up in your face. As to projectiles, the aforementioned golf ball does an excellent job of cracking zombie skull - or at least bringing on permanent brain damage. I doubt a zombie is somehow impervious to whacks on the skull- Sean of the Dead certainly agrees with me. However, to achieve any sort of damage, a direct hit must be achieved- not an easy thing, especially with something this rough. Even assuming every cannon was perfectly accurate, because the cannons will be welded/secured together in a box pattern (i.e, in rows and columns), there will always be a significant spread. Another very plausible projectile, though, is the spear. A broom pole with a knitting needle pounded into it and a rag wrapped around the end to ensure a tight fit in the barrel will tear through 3 or 4 zombies, headshot or not - I don’t know how effective it would be at destroying them, but seeing a drooling, shambling zombie shish-kabob would be darn hilarious. Of course, this is not the only sort of weapon we would utilize. Say we wanted a slightly gentler launch or we want to do away with fuel for reloading. Imagine this - we get a length of piping or wooden dowel, perhaps 5 to 8 feet long. We then find some very stiff steel wire, and wrap it around the dowel in a loose way to make a sort of spring. That’s basically the launcher - it’s fast, quick and dirty. It will work in the reverse fashion as of the previous launcher- the projectile is a length of hollow piping that goes over the launch rod, but is narrow enough to not pass the spring- so that it can be forced down and launched through the air. A weapon like this likely does not have the punch to crack open a zombie skull and always requires a big and heavy round to be fired, but it is propelled gently and without and shockwave, meaning it can be utilized in unique ways. Imagine this - on the end of a length of copper piping, we’ve mounted a Molotov Cocktail, something too fragile to risk with a traditional cannon. The range isn’t great, but if used at close range or lobbed (it’ll take a while to get your accuracy down), not only will the broken bottle tear a big wound in whatever it hits, but the gas will ignite (lit rag tied around neck) and set fire to anything within a fair radius. Or, assuming we had them on hand, we could tape a hand grenade to a spear/pipe, and tie a string to the pin of the grenade. The firer holds the other end of the string, so he can yank it loose the monent he fires. Undeniably useful. The possibilities with a weapon like this are endless- signal flares, shrapnel bombs, self-propelled missiles, delivering messages to the gun store owner across the street, et cetera. But it doesn’t pack a whole lot of conventional zombie-killing punch, so only use it to supplement your normal cannon/weapon barrage. Those two are great ideas, but there are many more potential weapon systems. Use what you have on hand. The idea here, for the sake of getting a high volume of fire out there and being able to fire continuously without reloading, is to use lots of fairly identical weapons, in a convenient reloading and firing position. The Soviets used a grid system of rails for the Katyusha, in which there was a row of, say, 6 rails, and it was 5 columns deep- and all of the rails were the same distance apart. I’m going to assume you’re doing the same, because it makes reloading very easy and you can bring all your guns to bear on the enemy fairly quickly. For that reason, a rack of, say, mounted crossbows is very impractical because each one takes up quite a bit of space and the time to reload each is very long. You could only fit 3 or 4 on a plank of wood, and the reloader would not be able to keep up with the gunner’s rate of fire. Plus, pin-point accuracy is not required, because the idea is to put out enough projectiles to make high accuracy required. If you want that, throw a rifle in the truck to pick off lone zombies. With that in mind, let’s brainstorm some crazy possible weapons…
See? Although implausible, with a very open-ended setup like this it becomes easy to improvise and stretch the limits of your creativity. Remember, have fun, get creative, and for God’s sake, try not to get bitten. |
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I must draw your attention to my post on weapons of choice, and bring to members attention the Ober&Unter Gatling gun which any 9foot giant can handle with ease, also my dire warning about the date of the Z invasion--Ignore it at your peril!!!!
I think in terms of mass casualties, we can not go wrong with the ballista, catapult, and trebuchet. The latter two are for compound defense, and can only limited mobility. The ballista (Bassically a huge crossbow that fires giganto spears) can be mounted to a truck as mentioned in the above article.
All three heavy weapons are easy to reload, especially the ballista. The thought of firing one of them into a crowd of the Undead makes me giggle. Like Hamburgler said, it may not kill them, but the sight would be great. I also think that the ballista would be a great incapacitating weapon. Taking out four or five Zeds at a time (Not to mention the ones knocked down behind the first victims) will know a lot off their feet, or make them incapable of standing back up.
We don't always have to kill the Zeds... Just stop them from walking. If someone comes up with a quick firing knee breaker, they would be in business.
Catapults and trebuchets seem less than ideal unless dealing with massive hordes- hundreds of thousands strong.
The time it takes to fire and re-load a catapult would yield a handful of kills- compare that to, say, how many you could manage with a spear or machete.
Which is why I started the entire post with "In terms of mass casualties". I was referring to taking out hordes, not one or two. I was also referring to defensive measures if you have a large base or compound.
Of course they take longer to load and re-fire, however with a well trained unit that practices with them, that speed can be increased dramatically. And I am not just speaking out my ass here. I have used and fired all three of the heavy weapons and you can get good at fast re-loads.
Once again I suggest the repeating bolt thrower. Basicly a cross between a ballista and a gatling gun.us
Weapons such as you are describing Are going to be big and bulky and take a hell of a long time to Build... I love the design thought.
It is about the size of a small ballista. It would fit well in the bed of a pick up truck.
Depending on the factors surrounding and influencing you, time may be all you have.