I'm not going to say you're all stupid because you're all new. It's not the case and this has been proven numerous times. I'm just going to throw this out there in case you haven't considered it. Read this:
http://ww2.zombieinitiative.org/node/1693
Considering this, what would be an appropriate description of a zombie?
I believe the most accurate depiction of a zombie is the most vague. It's the description that triggers that little part of you that's been preparing for an event the whole time to say "Oh ****, zombies!"
A zombie is a hostile being. It is the result of a former human being or other creature's exposure to a physical stimulus that causes illogical, erratic and violent behavior. It relentlessly hunts anything it deems worthy of being its victim. It either wants to consume its prey or cause it to succumb to the same fate as itself. From the point a zombie is conceived or a creature is exposed enough to warrant manipulation into a zombie, it acts as a physical stimulus similar to the one that created it, in that it can expose itself to other unexposed beings through direct physical contact.
You lose. |
That is a very good description and i do agree with your choice in saying they zombies are slow and uncoordinated, even though it is a 50/50 chance they are extremely fast. I mean since they probably don't breath, they won't be able to produce enough energy to move rapidly.
Very good description.
They call you crazy until something happens, then they call you hero.
Thank you.
Note that the attributes do not go hand in hand with the description. They are meant to be additional points made after my definition of a zombie. The attributes associated are not finite, nor do they in any way coincide with the definition. They are there as an added reference to zombie identification. If you haven't done so, click the link I put up and read through that topic.
You lose.
Good summary of the zpi's long winded debated of a zed.
Winning isn't a reason to get a reward but one less poke in the eye, while losing gets you two.

-They fear fire
Ummmm, fear is an emotion. The Frankenstein monster fears fire.
It is possible that fire would attract Zeds, kinda like moths
-They fear fire
Ummmm, fear is an emotion. The Frankenstein monster fears fire.
It is possible that fire would attract Zeds, kinda like moths
You do have a point there, if they are intelligent enough to comunicate and converse through moans and groans they might be able to tell where a possible victim way be.
oh it'll get you somewhere, it'll get you bait
You do have a point there, if they are intelligent enough to comunicate and converse through moans and groans they might be able to tell where a possible victim way be.
if zombies can communicate we're effed in the ay.
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Defeatisim and high Treason are punishable by a squadbuster in your pants
I am kind of contradicting myself there. My original intention was to take a few of the more common things that people assign to zombies and list them. It doesn't mean I believe them, the purpose was to make a list of things that if you saw you'd say to yourself, "Oh ***, zombies!"
You lose.
You do have a point there, if they are intelligent enough to comunicate and converse through moans and groans they might be able to tell where a possible victim way be.
if zombies can communicate we're effed in the ay.
I guess I shouldn't have said "converse" more like "signal" but still, it is possible that they can figure out some way to alert others, and furnace did say:
oh it'll get you somewhere, it'll get you bait
aaah, so the poor-man's zombie identification guide
actually, and interesting theory i have heard, is that zombies will be as physically capable as they were at time of death, until they decay, of course.
krupt