have you ever seen some sort of comical cartoon where a goat or a mule drives a cart and a driver holds a carrot on a fishing line in front of it? i know thats practically suicide, but maybe with earplugs and helmets (and some sort of eye covers?) do you think zombies can be employed for forced labour?
kuz that would rule. would sure suck to be the bait tho :D:D
My current theory is that zombies only go after living flesh that has sufficient glucose and protein in it to fuel the nodes in its brain. You'd be killing too many little bunnies to make it cost effective.
And you'd need blinkers, good poles, a way to keep them from turning around on you, a way to stop them from seeing you in the first place, in short: there's too many variables necessary
how are horses kept from turning around? their eyes are facing forward only...
but since these are zombies we could jsut stick them all through the chest with 2 long rebars instead of carefully tying them unto... and perhaps lure them with voice recorder? i dunno, manipulate the sences? kuz taking advantage of the dead would rule
or a slightly grosser idea, cut out eyes nose and make ears face front. put a microphone at the end of a fishing line in front. speak or scream so zombie lurches forward. free travel?
So, when you're bored in class and you start to doodle....I have some odd doodles. Here's one I did that I just redid in photoshop in about 3 minutes, pardon the crudeness:
If you rely on the zombies to not get distracted, it'll be a tough fight. You build a cart that has the person driving it in front and that way you minimalize the amount of weight that's superfluous. You create a sort of cage with an easy escape hatch on top and you let the zombies chase you. They are always trying to get the driver, but never able to get him/her. Make sense? Other ideas? Comments?
their attention can be focused with helmets or jsut plain sheet metal stuck on the sides of their faces so they only see forward. lets think about it... zombies=strong
card=20 zombies if you work hard enough
zombies=replenishible
personaly its a good idea but a major problum is getting them in and makeing them stay there i know for a fact that im NOT going to be a zombie car wranglar
Will you hold me back? If need be I will leave you behind...
Ever tried to use an untrained dog to pull a sled? Ever tried to get an untrained dog to walk a straight line? I'm not saying you can't keep a zombie from noticing things around them, instead I am suggesting that a zombie is not going to stay easily focused straight ahead without wanting to wander elsewhere or else simply tripping and being dragged.
have you ever seen some sort of comical cartoon where a goat or a mule drives a cart and a driver holds a carrot on a fishing line in front of it? i know thats practically suicide, but maybe with earplugs and helmets (and some sort of eye covers?) do you think zombies can be employed for forced labour?
kuz that would rule. would sure suck to be the bait tho
:D:D
war's my game
destruction by no other name
My current theory is that zombies only go after living flesh that has sufficient glucose and protein in it to fuel the nodes in its brain. You'd be killing too many little bunnies to make it cost effective.
And you'd need blinkers, good poles, a way to keep them from turning around on you, a way to stop them from seeing you in the first place, in short: there's too many variables necessary
Bury deep, pile on the stones
Yet I will, dig up the bones

how are horses kept from turning around? their eyes are facing forward only...
but since these are zombies we could jsut stick them all through the chest with 2 long rebars instead of carefully tying them unto... and perhaps lure them with voice recorder? i dunno, manipulate the sences? kuz taking advantage of the dead would rule
or a slightly grosser idea, cut out eyes nose and make ears face front. put a microphone at the end of a fishing line in front. speak or scream so zombie lurches forward. free travel?
war's my game
destruction by no other name
So, when you're bored in class and you start to doodle....I have some odd doodles. Here's one I did that I just redid in photoshop in about 3 minutes, pardon the crudeness:
If you rely on the zombies to not get distracted, it'll be a tough fight. You build a cart that has the person driving it in front and that way you minimalize the amount of weight that's superfluous. You create a sort of cage with an easy escape hatch on top and you let the zombies chase you. They are always trying to get the driver, but never able to get him/her. Make sense? Other ideas? Comments?
All that needs to be said is this: FIRE = BAD
yabba dabba doo!
The battle rages but they fight in vain
When all is done it must begin again
-"Freya", the Sword
their attention can be focused with helmets or jsut plain sheet metal stuck on the sides of their faces so they only see forward. lets think about it... zombies=strong
card=20 zombies if you work hard enough
zombies=replenishible
war's my game
destruction by no other name
personaly its a good idea but a major problum is getting them in and makeing them stay there i know for a fact that im NOT going to be a zombie car wranglar
Will you hold me back? If need be I will leave you behind...
Ever tried to use an untrained dog to pull a sled? Ever tried to get an untrained dog to walk a straight line? I'm not saying you can't keep a zombie from noticing things around them, instead I am suggesting that a zombie is not going to stay easily focused straight ahead without wanting to wander elsewhere or else simply tripping and being dragged.
All that needs to be said is this: FIRE = BAD
teehee...zombie powered car. i like your drawing ekohan.
It is a mistake to fancy that horror is associated inextricably with darkness, silence and solitude.