From your safe place, what would you do for others who are on the street?


Eliot - Site Admin Posted: Wed, 08/10/2005 - 13:30

If they so much as sniff in my direction, I'll stick 'em so hard they'll learn not to bother me...
0% (0 votes)
Eh. I suppose if they knock loud enough I'll let 'em in -- but they only get to stay if they can prove their worth.
12% (3 votes)
I'll let them in if they approach and knock at the door.
36% (9 votes)
If I see them I will yell out the window and let them know its safe.
24% (6 votes)
I will add signs or distinctive markings that let people know its safe and will be able to find the location from a few blocks a
28% (7 votes)
Total votes: 25

All that needs to be said is this: FIRE = BAD

Back to top

Eliot - Site Admin Posted: Wed, 08/10/2005 - 13:30
Eliot - Site Admin's picture

Consider this: The zombies have arrived, you and about 5-10 of your friends and family who surivived the initial onslought have fought your way to a now abandoned old building. There is a garden you have set up behind the building, which provides a good amount of food with some left over for preserving. Maybe its a bit different, the point is this: you have a good base, though not ideal, and you can get your food needs covered without trying to raid stores too often. You have started to see people who are obviously not zombies running or stumbling through the streets after their supplies that they had at home ran out. They aren't zombies, but still, just to be safe, you have a room set up to isolate them to make sure they aren't zombies.

Do you let them in? Do you advirtise your location? Do you stick the shotgun or spear in his/her face if they knock at the door? And if you would let them in, would you advirtise your location and how? Would you use a flag, or a sign on the outside, or perhaps you would set something up with a windmill and a simple electric generator to make a strobe light flash once an hour or so?

All that needs to be said is this: FIRE = BAD

Back to top
Glueall Posted: Wed, 08/10/2005 - 13:53

Two words, entry fee.
I'd let them know we're here, I'd let them know we're doing pretty well, and I'd let them know that we cannot support them unless they bring some immeidiate benifet to the group.
Know where there's a good stockpile, and a good way to get there? Awesome, come on in, we'll break out a map, you can lead the raid.
Know anything about hydroponics? You're our bestest friend.
Do you happen to be a walking arsenal who can take out a zombie at 100 yards with a single shot from a bb-gun? We'd be damn fools to keep you out.
But if you'd just be a tax on our resources, you're not allowed in.

This is assuming that we can just barely support who we have without having to take too many risks. If we can support a large amount of people, far more than we have, then of course we let people in, and help them find a way to be useful.

Perhaps even have a courtyard of sorts, where people can hang out for free, but have to support themselves. We'd have to maintain a certain military superiority over the courtyard, in order to prevent insurrection, but I still think it's a good mean between practical and altruistic.

Back to top
xcorvis Posted: Wed, 08/10/2005 - 14:03

Glueall wrote:
Two words, entry fee. ... But if you'd just be a tax on our resources, you're not allowed in.

What about kids? Like if an adult comes in with a 5 or 6 year old. A kid of 8 or old might be a little bit useful, but until then they can't do much.

Back to top
WayoftheStone Posted: Wed, 08/10/2005 - 15:10

firstly, i'd like to point out that only a fairly large and constantly worked field will be able to sustain anykind of group. it takes a while for plants to grow, so when they do, you need enough to last everyone until they grow up again.

so if you do have a large working farm, which is properly secured and patrolled, then invite em in as fast as ya can. (quarantine of course to safeguard 'gainst bitten) even children as yound as 5 can aid the agricultural endeavors, and more people either means more effective farming, or being able to expand your fences for mor acreage. make it know that those who don't pull their weight will get the boot.

If you do not have said farm, or sufficient agricultural skills, then supermarket raids will be a neccesity (unless you hole up *in* one Eye-wink as such, any able-bodied person should be welcomed for
-extra fighting and defensive strength
-fresh defensive ideas
-news from surrounding areas, possibly new scavenge sites, etc
-enough people for a euchre tournament

that said, if you see someone, call out, otherwise, don't adverise- mebbe the zombies can *smell* neon lights.....

"just don't let them turn into skeletons; the last thing we need to deal with is a resitance to slashing weapons"

Back to top
Junair Wiare Posted: Wed, 08/10/2005 - 23:59

Everybody I can save. I can't imagine abandoning someone.

Back to top
Pemburuh Itu Posted: Tue, 08/16/2005 - 16:19

As harsh as it sounds, I can. If somebody's an idiot, I'm going to let them die. Sure I'll feel bad about it, but I be dead. I'd rather survive than feel good about myself.

Max "Alright, we're just about set...half an hour to go and we'll b-JESUS CHRIST WHAT THE HELL IS THAT!"
Mitchell "WAGALGALGALGLALGA"
Max "AAAAAAAAAAAH"

Back to top
Cyberdemon Posted: Wed, 08/17/2005 - 13:28
Cyberdemon's picture

i wont yell to attract attention of nearby hordes, but i will let them in. i agree with the entry fee point, thats an absolute must.

one thing i'd like to point out, is study your companions. are they trustworthy? if yes, then i expect them to die for me and i'd die for them given the need. if no, then theyre bait for my "pit of zombie death", in other words its by the ankles 8 feet off the ground for you :twisted: i wouldnt tolerate any kind of screw-ups, like in the new dawn of the dead, when the girl runs off to save her dog (brilliant), i'd save her and then leave her as bait with a pipebomb... or a toy gun. without her legs.
i mean it, if someone in my group even tries to open a door knowing theres zombies outside, be it they see someone being eaten or a relative or express edit: foolish and pointless courage... i'll open them gonads to gullet

otherwise im a nice person Sticking out tongue :oops:[/i]

war's my game
destruction by no other name

Back to top
WayoftheStone Posted: Thu, 08/18/2005 - 01:21

Cyberdemon wrote:
. i mean it, if someone in my group even tries to open a door knowing theres zombies outside, be it they see someone being eaten or a relative or express courage... i'll open them gonads to gullet

otherwise im a nice person Sticking out tongue :oops:

huh? so no being a chicken shit is now a bad trait? I beleive you meant foolhardy or brash courage....

But seriously, if you are in shit because of your own stupidity, unless you are my wife or one of my kids, i'm not comin to get you (in the above cases, the rescue attempt doesn't involve or put at risk anyone besides myself)

"just don't let them turn into skeletons; the last thing we need to deal with is a resitance to slashing weapons"

Back to top
Sexy Bob Posted: Mon, 09/19/2005 - 01:37

Quote:
What about kids? Like if an adult comes in with a 5 or 6 year old. A kid of 8 or old might be a little bit useful, but until then they can't do much.
Sure they're useful. You can eat them.

Back to top
Lyinginbedmon Posted: Mon, 09/19/2005 - 12:48
Lyinginbedmon's picture

Remember that you will have seriously limited resources and breathing space, and thus should only support as much as is reasonable. Every person not groaning and shambling on the street should not be allowed in.

Priority goes to everyone you already have or cannot afford to lose, chances are that anyone else has managed to survive this long for a reason, spare a bit of food and a weapon if possible, but be careful not to have them overstay their welcome.

Harsh, yes. Cold-hearted, probably. But at least it's logical

Bury deep, pile on the stones

Yet I will, dig up the bones

Back to top
FAQ | Privacy Policy | Site Rules | Admin List | About | Disclaimer | Help